Unity Development Cookbook: Real-Time Solutions from Game Development to AI
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation.
With this thoroughly updated problem-solving cookbook, beginner and intermediate Unity developers will learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems. You’ll apply a collection of snippets of code to address common scenarios such as properly keeping score, accepting input, and sharing state over the network.
This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You’ll find solutions for:
2D and 3D graphicsMath, physics, and character controlAnimation and movementBehavior and AISound and musicNarrative and dialogueInput and gameplayScripting and user interfaceSimulation and synthetic data creationNetworking and accessing web contentAnalytics and telemetry
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Our customers are hungry to build the innovations that propel the world forward. And we help them do just that.
Publisher : O’Reilly Media; 2nd edition (September 12, 2023)
Language : English
Paperback : 430 pages
ISBN-10 : 1098113713
ISBN-13 : 978-1098113711
Item Weight : 1.51 pounds
Dimensions : 7 x 0.88 x 9.19 inches
$61.25
Price: $65.99 - $61.25
(as of Feb 21, 2024 05:42:35 UTC – Details)
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation.
With this thoroughly updated problem-solving cookbook, beginner and intermediate Unity developers will learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems. You’ll apply a collection of snippets of code to address common scenarios such as properly keeping score, accepting input, and sharing state over the network.
This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You’ll find solutions for:
2D and 3D graphicsMath, physics, and character controlAnimation and movementBehavior and AISound and musicNarrative and dialogueInput and gameplayScripting and user interfaceSimulation and synthetic data creationNetworking and accessing web contentAnalytics and telemetry
From the brand
Your partner in learning
Sharing the knowledge of experts
O’Reilly’s mission is to change the world by sharing the knowledge of innovators. For over 40 years, we’ve inspired companies and individuals to do new things (and do them better) by providing the skills and understanding that are necessary for success.
Our customers are hungry to build the innovations that propel the world forward. And we help them do just that.
Publisher : O’Reilly Media; 2nd edition (September 12, 2023)
Language : English
Paperback : 430 pages
ISBN-10 : 1098113713
ISBN-13 : 978-1098113711
Item Weight : 1.51 pounds
Dimensions : 7 x 0.88 x 9.19 inches
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